Practical Problem Solving Activities

Practical Problem Solving Activities-11
It’s designed to keep players on task by limiting them to sketch in small boxes and work fast in a limited amount of time.6-8-5 can be used on any product or concept that you want to brainstorm, and have the best results with a heterogenous group (people from product, marketing, engineering, design…).The idea is not to gather all information per participant but to gather meaningful information as a group.

Tell players that the goal with 6-8-5 is to generate between 6-8 ideas (related to the meeting objective) in 5 minutes. The group can ask questions of each player, but this is not a time for a larger brainstorming session. Players can further develop any ideas that were presented by the group as a whole or can sketch new ideas that emerged since the last round.

They can continue to work on separate ideas, or begin working on the same idea.

It defines what we do, how we do it, and why we do it.

Language is the bedrock of our cultures and societies.

You are likely to hear comments about the relative simplicity or complexity of the drawings, whether they have people in them, how technical they are, how similar or different they are, and so on.

Depending on why you are doing the exercise you may want to point out the following: Strategy By limiting the time a group has to answer a question you will make them focus on the most important things.As with fish in water, we go about our daily business without paying much attention to the language around us and how it influences us.Information architect and author, Jorge Arango developed Semantic Environment Mapping years ago to make visible the everyday language through which we so naively swim.Object of Play The Semantic Environment Canvas will help you understand the language, rules, and power dynamics that make it possible for people to accomplish their purposes in particular situations—or hinder them from doing so. If you have more than six people, consider breaking them into groups and assigning separate environments to each group.Duration of Play 20 minutes – 40 minutes Materials Required To run a good session, you will need: Strategy When collaborating, people must be clear they’re using language in the same ways.Through this exercise, a group will create a memorable, visual story of their core process.After it is completed, this artifact can be used to identify opportunities to improve or educate others involved in the process.The activity can then be repeated to hone & flesh out a few of the best ideas.Number of Players 2 Duration of Play 5 minutes to play each round 15-20 minutes for discussion How to Play 1.Any activity that is not directly related to the forward motion of the object can be noted and then tied off.If possible, add a ticking clock to the story to help pace the flow.


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